Rabu, 11 Januari 2012

Ronan


Name: Ronan Erudon
Age: 19
Gender: Male
Race: Human
Home Continent: Bermesiah 
Hometown: Kanavan
Affiliations: Kanavan Royal Guard, Grand Chase 
Original Job: Spell Knight
Favorite Activity: Saving the Weak
Pet Peeve: Shadow Orb
Job classes: Spell Knight - Dragon Knight - Aegis Knight - Abyss Knight 
Weapons: Spell Sword - Glaive - Sword & Shield - Tyrfing

Ronan is a descendant of the Erudon family, the legendary family of Spell Knights in Kanavan. He was a Royal Guard Master whose duty was to protect the Kanavan Royal Family. The Kanavan Queen ordered Ronan to defeat Gaikoz, but also advised him to seek help from the Grand Chase. As the Grand Chase passed the Gorge of Oath, Ronan asked the Grand Chase to assist him in defeating Gaikoz, one of Kaze'aze's generals. After Gaikoz's defeat, Ronan wants to help Grand Chase to stop evil and joins them.

Unlocking

Cost Mission Item Mission Objectives
3000 GP Worn-Out Ronan Mission
  • Clear Gaikoz's Castle on Normal difficulty once
9800 Cash Ronan Mission (Cash)
  • Collect 1 Gem.

Spell Knight

As the Spell Knight, Ronan uses both his knowledge of magic and his sword wielding skills to slay his opponents in the blink of an eye. He also uses white magic in order to support and enhance his team’s fighting abilities.
Although his magic attack isn’t the strongest, his ability to use long ranged magic skills as well as close melee attack makes him flexible and efficient in battles.

Skills
Spell Sword
Level/Type Name Effect
LVL 1 Basic Rune Spiral Stabs a glowing rune in front of him with his sword (2x Hit)
LVL 2 Basic Giga Crash Numerous Combinations with a launcher at the end (5x Hit + Knockup + Knockdown + 1x AoE Hit)
LVL 3 Basic Kanavan Strike The signature attack of the Kanavan Kingdom. Ronan leaps up and points his blade towards the ground. He then drops down which summons a magic circle, launching the opponent up high who are then suddenly pierced by several blue swords that had risen from the ground. (10x Hit)

White Magic
Level/Type Name Effect
LVL 1 Basic Holy Blessing Buffs self and nearby allies with Attack bonus that multiples by 1.25x
LVL 2 Basic Blast Bomb Falling Meteor damages + Damaging AoE (1x Hit + 20x Hit)
LVL 3 Basic Lunatic Force An attack that shoots a frosty orb that has the ability to create a freezing area when impacted. Although it moves extremely slow, it has quite the results. (Ranged Hit + Quick AoE hit + Freeze target for 2 seconds + 1x Hit)

Dragon Knight

A Spell Knight is a one handed sword technician that is very strong in close combat and uses combinations of white magic to support his team.
Dragon Knights weapon of choice is the Glaive that specializes in thrusting and slicing attacks. It is a balanced weapon when it comes to close quarter combat and measurable distance. It is excellent in continuous and charging attacks.
Spell Knight's magic strengthens attack power and supports the team's recovery. Ronan's magic can annihilate enemies and the Glaive's battle abilities is at best when used with a combination of magic spells. A spell knight was the one that was able to defeat the dragon, so it safe to say that the Dragon Knight is the best warrior.

Requirements
It is necessary to be level twenty (20) to be able participate in Second (2nd) Job Promotion.

GP Mission (200 GP)

  • Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay 8 Zombie Stone Orcs in the Forsaken Barrows.

  • Slay the Paradom in Forgotten City and collect 3 Dragon Knight's Orb.

  • Slay 100 monsters within the range of ± 2 above or below level monsters.

Cash Mission (2700 cash)

  • Obtain 1 Gem. 
Skills
Spell Sword 
Level/Type Name Effect
LVL 1 Basic Infinite Sword Utilizes 2 lower sweeps followed up by 3 powerful jabs. A very common ability used by Dragon Knights. (2x Hit + Knockup + 3x Hit + Knockback)
LVL 2 Basic Sword Tempest The Dragon knight does 3 aerial spins, then strikes down while finishing up with a powerful strike. (4x Hit + Knockup)
LVL 3 Basic Road-Star Chaser Ronan flips his Glaive and thrusts it into the ground, dealing melee damage and causing 3 magic pillars to juggle the opponent away from the Dragon Knight. (4x Hit + Knockback)

White Magic
Level/Type Name Effect
LVL 1 Basic Holy Inferno A buff that increases the HP Regen of all nearby party members by 7 seconds. However, since statistics do not support the buff, it is less effective at higher levels.
LVL 2 Basic Spell the Rune Creates a shadowy, swirling vortex that does a small DoT effect to those inside it. (17x Hit)
LVL 3 Basic Arc Breath Summons a large dragon to breathe a wave of fire on enemies before quickly disappearing. (30x Hit)

Aegis Knight

A very traditional knighthood, the Aegis Knights have been the strongest defense for the Kanavan Kingdom since ancient times; their swords and shields have always stood stalwart to defend the kingdom.
The Aegis Knights call themselves the Absolute Shield. With their renowned skills in battle, they are the greatest defenders of the Kingdom.
Aegis Knights fight with a Sword and a Shield. While some might consider this less efficient for slaying foes, the Aegis Knights have proven that not many can match their skills in combat.
After the invasion and repeated attacks that followed from Kaze'aze, the Aegis Knights, stalwart as they were, faced annihilation. It was Ronan, who emerged from the ranks to lead the Aegis Knights forward and rallied their strength against the tide of dark forces that sought to break upon the Kanavan Kingdom.
With his new-found powers wielding the Sword and Shield along with his white magic, Ronan has become not only the guardian of the royal family, but the bulwark of Kanavan. He is the Kingdom's only hope of defense and survival.
Using a shield, Aegis Knights can quickly attack and quickly defend with the shield so that they can carefully guard themselves while choosing their next move. Blocking is, initially, difficult to time and coordinate, but once mastered enemies will have no hope of ever hurting an Aegis Knight. Utilizing Ronan's innate magical abilities, you can collect the power of runes to dramatically increase the power of your own attacks. The proper use of magic will make Aegis Knights formidable opponents on the battlefield.

Requirements
It is necessary to be level thirty (30) to be able participate in Third (3rd) Job Promotion.

GP Mission (10,000 GP)

  • Run the Ruins of the Silver Knights once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay Coral Fiend 4 times in Lake Aurora.

  • Slay King Guang 5 times in King Guang's Fen.

  • Slay 120 monsters within the range of ± 2 above or below level monsters.

  • Investigate The Crucible 2 times.

Cash Mission (8600 cash)

  • Obtain 1 Gem. 
Skills
Spell Sword 
Level/Type Name Effect
LVL 1 Basic Divine Slash Uses 3 quick slashes followed by a powerful downward strike. A powerful combo that can easily be chained. (5x Hit)
LVL 2 Basic Furious Rush Utilizes a powerful rush while creating a magic burst that sends the opponent skyward, followed several aerial hits. (Rush + 1x Hit + Knockup + 2x Hit)
LVL 3 Basic Blame Buster Similar to the Spell Knight's Rune Spiral, a rune appears in front of Ronan, which he stabs for a powerful magic hit. This attack has much more power and roughly 2 times the range of Rune Spiral. (1x Hit)

White Magic
Level/Type Name Effect
LVL 1 Basic Rune Flare A powerful ability that creates a orb around the Aegis which can be used later. Up to 3 flares can be constructed. Rune Flare is used in two different ways:
First, there is the Psychic Force that shoots out a burst of magic.
Secondly, it has the power to enhance skill damages by 8%, 13.5%, and 23.5%.
Although an often ignored ability, it is one of the most helpful attacks performed.
LVL 2 Basic Magic Defense The Aegis Knight's signature ability: It creates a shield around a nearby party which lasts 1-2 hits. Unlike the Alchemist's, it affects the user himself.
LVL 3 Basic Tempest Slayer (Dark Slayer) Summons a Tempest Guardian that charges forward with its staff. It then creates a powerful AoE aura around itself before vanishing. (9x Hit)


Abyss Knight

Ronan, a descendant of the highest house of Magic Swordsmen in Kanavan, the House of Erudon, has received the highest praise and glory in the war against Kaze'aze.
However, great evil has taken hold over the Bermesiah Continent once again, and as an unknown, mysterious new continent appears, Ronan is once again thrust headlong into a perilous situation. Throughout the ongoing melee, Ronan relied upon the strength of his pedigree but just when he thought he had reached his limit a mysterious guardian of chaos was summoned by the House of Erudon and instructed to deliver a forbidden magical weapon to Ronan. This weapon was none other than the Tyrfing, a sword of immense power that can only be held with magical gloves.
The Tyrfing is a cursed blade that amplifies the powers of a swordsman when his powers are at their weakest. The amplification comes at a cost though. Rather than simply allowing anyone to wield the blade without regard to safety, the blade feeds on its wielder’s life. Anyone not ready to wield a Tyrfing will soon regret ever picking up the blade.
Ronan, who had trained hard and freed the continent from the grasp of evil, has attained the rank of the strongest class of the Magic Swordsmen, Abyss Knight, and is stepping forward to end the chaos of the new continent.
An Abyss Knight is a member of the strongest class of Magic Swordsmen. The Abyss Knight wields the Tyrfing, a weapon which amplifies the Magic Swordsman's skills, and wears a glove with a magic orb to amplify his magical abilities. With a more developed sense of restraint and connected magic he can actively release his attacks with terminal precision. The result of this amplified magic is a combo that can still incorporate varied and powerful magic which increases the charge and destructive power of the Magic Swordsman's skills.
On a basic level the Abyss Knight can only fight 1:1 or only against a small number of enemies, but since he makes use of different battle styles, he can summon a Valkyrie and together attack the enemy by scorching the area around them, dominating a large number of enemies.

Requirements
It is necessary to be level forty (40) to be able participate in Fourth (4th) Job Promotion.

GP Mission (18,000 GP)

  • Clear Partusay's Sea 6 times in Champion Mode.
     

  • Slay Kamiki at Kamiki's Castle and collect 6 Abyss Knight's Lesser Orbs on any difficulty. 

  • Slay Basilisk at the Temple of Fire and collect 6 Abyss Knight's Greater Orbs on any difficulty. 

  • Slay 250 monsters within the range of ± 2 above or below level monsters. 

  • Clear Sanctum of Destruction 4 times.

Cash Mission (11,800 cash)

  • Obtain 1 Gem. 
Skills
Spell Sword 
Level/Type Name Effect
LVL 1 Basic Shadow Stinger An attack utilizes long thrust followed by several short jabs. Basically the "skill" version of the standard combo. (7x Hit + Knockdown)
LVL 2 Basic Rock Blaster A powerful skill that utilizes multiple beams that rain down upon a foe. (8x Hit)
LVL 3 Basic Tornado Stinger The Abyss Knight summons ethereal rune blades from the writhing chaos to surround him and deal extreme amounts of damage to any fool who would stand in his way. (4x Hit + Knockup + 12x Hit)

White Magic
Level/Type Name Effect
LVL 1 Basic Soul Wave Creates several small shockwaves pushing the foe away while collecting it pulling back to the Abyss Knight (3x Hit + Push Back + 3x Hit + Knockup)
LVL 2 Basic Abyss Storm Creates an AoE aura that turns into a deadly tornado. (6x Hit + Knockup)
LVL 3 Basic Heaven's Guardian Summons a Valkyrie that will shoot pierced arrows in conjunction with the Abyss' Magic, while combining their efforts in one massive blow. (10x Hit + Knockup)

Sabtu, 07 Januari 2012

Ryan


Name: Ryan
Age: 15   
Gender: Male
Race: Elven 
Home Continent: Bermesiah
Hometown: Elven Forest 
Affiliations: Nature, Grand Chase
Original Job: Druid
Favorite Activity: Enjoying Mother Nature (tall trees, fresh air, and clean water)
Pet Peeve: Everything that destroys Nature
Job classes: Druid - Sentinel - Viken - Vanquisher
Weapons: Axe - Jade Hook - Scythe - Storm Blades/Pike - Dan Sword (Magnus Dan)
Alternate form(s): Wolf (Druid) - Nephilim (Sentinel) - Magnus Dan (Vanquisher)

Ryan is a kind and cheerful forest elf who loves helping others. He’ll do anything he can for nature lovers, and will play obnoxious pranks on those that threaten nature. Ever since he witnessed Kaze'aze destroy the Partusay Sea, Ryan has been driven by his rage against Kaze'aze.

Unlocking

Cost Mission Item Mission Objectives
3000 GP Worn-Out Ryan Mission
  • Slay the Troll and collect 8 fragments of Ryan's Lesser Orb at the Elven Forest on Normal difficulty
  • Slay Elizabeth and collect 8 fragments of Ryan's Greater Orb at the Marsh of Oblivion on Normal difficulty
9800 Cash Ryan Mission (Cash)
  • Collect 1 Gem.

Druid

Druids have combat abilities derived from nature: they can heal their allies at critical moments and help release their latent powers. When the power he obtains from nature is too weak, he transforms himself and becomes nature. Nature isn't confined to the typical aspects of nature such as trees or the air. Ryan can transform into any living being that is part of nature and deliver attacks characteristic of that being.

Skills
Level/Type Name Effect
LVL 1 Basic Magic Break (Twin Blade)
A double-edged attack that uses two simple swings. (2x Hit + Knockup)
LVL 2 Basic Shockwave (Titan's Axe)
A powerful attack that utilizes powerful strikes including a heavy impact that sends enemies soaring through the heavens. (4x Hit + Heavy Knockup)
LVL 2 Purchased Wolf Transformation Transform you into a Orange Wolf.
LVL 2 Purchased Moonlight Wolf Transformation Transform you into a White Wolf.
LVL 2 Purchased Shadow Wolf Transformation Transform you into a Black Wolf.
LVL 3 Basic Ryan's Heart (Resurrection)
A powerful spell that revives fallen allies with 20% of their HP on a 30-second duration. Note that the 30-second duration will cancel when one is revitalized.

Wolf

The Wolf is a a vicious monster that uses powerful bite and claw attacks. Ryan and all his classes are able to become one with the Wolf. It is bought in three different ways: The Standard Transformation for 40,000 GP for 200, the Moonlight for 5100 Cash for 500, and the Shadow for 5100 Cash for 500. 

It lasts 30 seconds (unless equipped with a Moonlight Ring and/or Lunar Attenuation which both adds 15 seconds), and it gives off an attack boost but decreases Defense and Vitality. It has a party buff called "Wolf's Roar", which increases attack to nearby allies for 3 seconds (infinite on the wolf).

Within the exception of Skill Tree, the Wolf has no skills.

Skills
Level/Type Name Effect
LVL 1 Skill Tree Rolling Attack A spin like attack that dashes forward while ending up with a claw sweep (5x Hit).
LVL 2 Skill Tree Berserker A furious attack which causes the wolf to claw infront madly while ending with a shockwave (10x hit).

Sentinel

The Sentinel is skilled in infiltration and staying concealed, using a sharp, closely held weapon called a Jade Hook, named for it's moon-like shape. Without being noticed, the sentinel moves on his prey and eliminates any threat to the forest. The sentinel is not an aggressor, but a guardian; a guardian of the forest.
Similar to his first job, as a Sentinel, Ryan can take on an aspect of nature and transform into the Nephilim. When transformed into the Nephilim, Ryan's strength and speed is greatly improved and will make a deadly opponent for any who would dare harm the forest.

Requirements
It is necessary to be level twenty (20) to be able participate in Second (2nd) Job Promotion.

GP Mission (200 GP)

  • Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay 8 Zombie Stone Orcs in the Forsaken Barrows.

  • Slay the Paradom in Forgotten City and collect 3 Sentinel's Orb.

  • Slay 100 monsters within the range of ± 2 above or below level monsters.

Cash Mission (2700 cash)

  • Obtain 1 Gem. 
Skills
Level/Type Name Effect
LVL 1 Basic Back-spin Slash Performs 2 quick slashes followed by a flip. Deals decent damage, but is valuable for its long invincibility time. (2x Hit + 2x Hit + Knockdown)
LVL 2 Basic Soul Effect (Soul Impact)
The Sentinel creates a small explosion that deals fairly high damage and sends anyone it hits flying across the screen. (15x Hit + Mass Knockback)
LVL 3 Basic Spinning Phantom The Sentinel slashes forward, spinning at amazing speeds with reckless abandon. Literally obliterates enemies upon impact. (5x Hit + Knockdown)
LVL 3 Purchased Nephilim Transforms into the Nephilim, nature's avatar whom contains superior firepower and powerful defenses.

Nephilim

The Nephilim is a demonic bird-like creature that is the avatar of Nature's Wrath. It is bought for 7200 Cash for 500. All of Ryan's Jobs beyond Druid can change into the beast.

It lasts for 45 seconds, while increasing the user's Vitality and adding "Super Armor", which makes it stun resistant to most attacks (also with a surprising massive attack ratio in Dungeons). In addition, it cannot be grabbed because of its large height. It gives off an effect, "Nephilim's Shield", that provides a defense buff to the entire party for 35 seconds (25 for allies; Because these are not the same buffs, it can be stacked with a second Nephilim).

When transforming, it gives off a shockwave like effect that lifts opponents, in order to protect the user itself.
The Nephilim only has one skill.

Strangely, the Nephilim has an odd way of getting around things. For example, he can "phase" out of a shockwave effect, he tends to "collapse" often (headfirst), and his counter is basically his standard fall.

Skills
Level/Type Name Effect
LVL 1 Basic Nature Punish 2 strong punches followed by an immensively strong fist. (3x Hit + Knockdown)

Viken

Vikens are Druids who protect the forests searched for the source of their strength from nature and spent many years researching it.
Realizing that the Druids cannot stamp out the forces of Darkness with just their transformative powers alone, the chief of the Druids, Mo’ru Pi’su, entered into an alliance with Nature, whereby endowing the druids with its powers. However, many Druids failed in their training, and only a special group of Sentinels, who were strong in body and fiercely trained, were able to succeed. Mo’ru Pi’su bestowed upon these Sentinels the title of "Viken," those who bear the life force of Mother Nature upon their souls. Mo’ru Pi’su gave the Viken the scythe he used to return those whose lives had just ended back to the Earth as a way of swearing to the bond that exists between Nature and the Druids.
With its large blade and long handle, the giant scythe's specialties are its long reach and slashing attacks. With his speed, the ability to fight in close quarters, and his long reaching scythe, Vikens can dole out fast chained attacks and call down Nature’s wrath. In addition, Viken can still transform into the Wolf and Nephilim forms.

Requirements
It is necessary to be level thirty (30) to be able participate in Third (3rd) Job Promotion.


GP Mission (10,000 GP)

  • Run the Ruins of the Silver Knights once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay Coral Fiend 4 times in Lake Aurora.

  • Slay King Guang 5 times in King Guang's Fen.

  • Slay 120 monsters within the range of ± 2 above or below level monsters.

  • Investigate The Crucible 2 times.

Cash Mission (8600 cash)

  • Obtain 1 Gem.
Skills
Level/Type Name Effect
LVL 1 Basic Nature Frenzy Summons up 3 thorny spikes up from the ground, catching opponents off guard. (3x Hit + Knockup)
LVL 2 Basic Wild Justice While the Viken roars like a lion, he does a quick slash forward and then dashes backward with powerful speed. (2x Hit + Knockdown)
LVL 3 Basic Crow Wing Using the power of crows, the Viken gathers its strength and throws his Scythe, leaving a small DoT infront of him. (15x Hit + Knockdown)

Vanquisher

A long, long time ago, there was a Druid hero named "Dan", whose destructive magic and sword skills were unmatched in all the land. He protected the Druids from evil, but he sensed the downfall of the Druids was approaching, and sought to find a warrior to pass on his knowledge and wisdom to.
Many Sentinels and Vikens accepted his test in order to receive his legacy, but there were few who survived and returned, and those who did were too weak, both in mind and body, to receive Dan's teachings. Dan declared Ryan his successor, who helped save the continent of Bermesiah during its time of crisis, and was bestowed upon him the Storm Blades, and the ability to transform himself at will.
The Druids' prophetess, Sybil, declared Ryan the Vanquisher, the one who eradicated evil from the continent, and Dan's successor. Ryan becomes the Magnus Dan when he transforms.
A Vanquisher wields the Storm Blades, two small spears that can be brought together to form the larger Storm Pike. Depending on the fight, a Vanquisher can wield a blade in each hand and engage in rapid attacks or use the double-sided Storm Pike to increase his melee range. Whatever the situation the Vanquisher has the flexibility to adapt to any battle. Unlike Ryan's other jobs, there is no limitation placed on his transformation. He is able to freely transform back and forth between Vanquisher and Magnus Dan. If Ryan transforms into Magnus Dan, he has at his disposal a full range of attacks.

Requirements
It is necessary to be level forty (40) to be able participate in Fourth (4th) Job Promotion.


GP Mission (18,000 GP)

  • Clear Partusay's Sea 6 times in Champion Mode.
     

  • Slay Kamiki at Kamiki's Castle and collect 6 Vanquisher's Lesser Orbs on any difficulty. 

  • Slay Basilisk at the Temple of Fire and collect 6 Vanquisher's Greater Orbs on any difficulty. 

  • Slay 250 monsters within the range of ± 2 above or below level monsters. 

  • Clear Sanctum of Destruction 4 times.   

Cash Mission (11,800 cash)

  • Obtain 1 Gem.
Skills
Storm Blades 
Level/Type Name Effect
LVL 1 Basic Gatling Spiral The Vanquisher starts with a series of several extremely fast stabs, followed by a powerful charged stab. (6x Hit + 1x Hit + Knockdown)
LVL 2 Basic Flash Impact Performs a quick blow to the opponent's legs (though not stunning them), and then charges while delivering a series of magical explosions. (2x Hit + Knockdown)
LVL 3 Basic Power Strike The Vanquisher reacts with numerous combos, then throws his blades at the enemy while leaping up to deal a powerful burst. (5x Hit + 10x Hit)

Storm Pike
Level/Type Name Effect
LVL 1 Basic Fatal Drive The Vanquisher moves forwards while delivering two powerful slashes, first high, then low, then does a quick slicing dash. (2x Hit + 1x Hit + Knockdown)
LVL 2 Basic Furious Boomerang The Vanquisher throws his rapidly spinning weapon forward, then it returns, like a boomerang, still spinning as it comes back. Of course, boomerangs mean pulling the enemy towards one. (7x Hit)
LVL 3 Basic Xenocide Lancer Tosses three magical bolts forward, then jumps up and throws a flaming pike to the ground. (3x Hit + 10x Hit)

Magnus Dan

Magnus Dan or just Dan is a hero of the Druids, who had powerful magic and swordsman abilities known over the lands. Eventually he grew too old to fight, but also felt that the demise of Druids was drawing nearer, so he required someone to succeed him.

He sent a test to many Sentinels and Vikens. However, when they returned, only a few survived and those that did were too frail to receive his legacy. All hope seemed loss, until Dan took note of Ryan, and immediately picked him as the successor, and entitled him as the Vanquisher of evil. He also gave Ryan the ability to change himself into Dan's form.

Dan is capable of using multiple sword slashes and thrusts and keeps the use of Mach Blow like the Vanquisher. He is also capable of performing 3 different levels of skills as well.

Unlike the Wolf or the Nephilim, the transformation of Dan lasts infinitely long (even through portals) until the user dies, removes the transformation, or the match has ended. It is not required to buy Magnus Dan as it is already equipped. If any Wolf form skill is equipped the Wolf form will replace Magnus Dan. The X.PNG command is used to transform back into Ryan. Similar to Wolf and Nephilim, he gains health when transformed depending on how much current vitality the user has. He also projects a shockwave upon transformation.

He has no buff, although his height makes him ungrabbable.

Skills
Level/Type Name Effect
LVL 1 Basic Turning Breaker An attack that utilizes a low and high sweep which lifts opponents to the air (2x Hit + Knockup)
LVL 2 Basic Blinding Cross A powerful attack that throws a mid-ranged Air Blade with similar effects to the Knight's Sword Fire, though Blinding Cross is larger. (6x Hit)
LVL 3 Basic Lord of Valhalla A summoning attack that utilizes 2 frontal sword sweeps and then unleashes a powerful dragon upon the enemy, who slams down with its might, crushing the foe. It then roars and vanishes. (10x Hit)

Lass


Name: Lass Isolet
Age: Unknown (~13)
Gender: Male
Race: Human 
Home Continent: Ellia
Hometown: Silver Cross 
Affiliations: Silver Cross Assassins, Grand Chase
Original Job: Thief 
Favorite Activity: Unknown
Pet Peeve: His past
Job classes: Thief - Assassin - Dark Assassin - Striker
Weapons: Daggers - Scimitar - Claws - Nodachi

Lass’ mind and body was freed from Kaze'aze's possession after the Grand Chase vanquished Kaze'aze's evil from the world. Although he wasn’t in control of his actions, Lass still felt guilty when he realized that his body was used as Kaze'aze's vessel to devastate the continent and kill countless innocents. The members of the Grand Chase understood that Lass was determined to right his wrongs, allowed him to join them on their journey to restore peace to the continent.

Unlocking

Cost Mission Item Mission Objectives
3000 GP Worn-Out Lass Mission
  • Clear Partusay's Sea once on any difficulty.
9800 Cash Lass Mission (Cash)
  • Collect 1 Gem.

Thief

Thieves dual wield daggers in combat and confound enemies with their incredible speed. They attack with speed, preferring to finish their enemies with one, carefully aimed blow.

Skills
Level/Type Name Effect
LVL 1 Basic Impact Slash (Thunder Slash) 2x Hit + Knockdown (Hits multiple targets in melee range)
LVL 1 Purchased Double Slash Simply performs a small 3 hit combo. (2x Hit + 1x Hit + Knockdown)
LVL 2 Basic Fatal Fury Tempest (Evil Attack) This attack has a 50% chance of putting the opponent in fatal mode and/or immediate kill in PvP or a simple stun. In dungeons it has a 50% chance of dealing a large amount of damage or small low hits.
LVL 2 Purchased Blood Bash The attack formation is similar to those of Fatal Tempest Fury, except it nulls the HP Regen effect at a hundred 100% rate.
LVL 3 Basic Final Strike Chaser The Thief's strongest move allows him to leap back while throwing numerous deadly waves to the ground. However, this move is meant to be used strategically. (17x Hit)
LVL 3 Purchased Guardian Strike Throws a lethal bomb that emits a gassy DoT skull followed by swirling lightning. (8x Hit + 45x Hit)

Assassin

The Assassin’s greatest advantage is his dash: he can double dash on the ground, dash in any location, speed up his dash after the second dash, and freely change the dash direction to chase fleeing enemies. He also has great attack speed that can be used to instantly finish enemies at close range, though he may need to change his attack strategies according to how his enemies move.

Requirements
It is necessary to be level twenty (20) to be able participate in Second (2nd) Job Promotion.

GP Mission (200 GP)

  • Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay 8 Zombie Stone Orcs in the Forsaken Barrows.

  • Slay the Paradom in Forgotten City and collect 3 Assassin's Orb.

  • Slay 100 monsters within the range of ± 2 above or below level monsters.

Cash Mission (2700 cash)

  • Obtain 1 Gem. 
Skills
Level/Type Name Effect
LVL 1 Basic Frenzy Sword Performs a simple, three hit attack using two low sweeps followed by a high swing. (3x Hit + Knockdown)
LVL 2 Basic Splash Explosion An attack that utilizes the chain on the left arm. It does three multi hit strikes. (2x Hit + 5x Hit + Knockdown)
LVL 3 Basic Deadly Sharp The Assassin turns into a smoke silhouette and dashes forwards a short distance, hitting all in his way, while all his enemy are struck by thunder as the Assassin teleports back to his original spot. (2x Hit + Knockdown)

Dark Assassin

As the forces of darkness grow stronger, their soldiers become more menacing and ruthless. Their attacks against the innocents of Bermesiah Continent grow more brutal and frequent. Even though the allied forces of the Silver Cross Town Thief Guild’s Assassins, Eryuell Island’s Elven Archers, and the Violet Mage Guild’s Magicians tried to exterminate all these monsters, they remain vastly outnumbered. The Silver Cross Town Thief Guild is training more powerful Dark Assassins, so called because of their black capes, to more effectively counter the evil that threatens Bermesiah Continent.
Dark Assassins use large Claws that cover their forearms up to their elbows. They are capable of instantly "teleporting" right next to their enemies, due to their fast speed. They also have a lot of agility. They are excellent at performing surprise attacks and can use their surroundings to their own advantage.

Requirements
It is necessary to be level thirty (30) to be able participate in Third (3rd) Job Promotion.

GP Mission (10,000 GP)

  • Run the Ruins of the Silver Knights once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay Coral Fiend 4 times in Lake Aurora.

  • Slay King Guang 5 times in King Guang's Fen.

  • Slay 120 monsters within the range of ± 2 above or below level monsters.

  • Investigate The Crucible 2 times.

Cash Mission (8600 cash)

  • Obtain 1 Gem. 
Skills
Level/Type Name Effect
LVL 1 Basic Invisibility (Invisible State) Turns the user invisible for 15 seconds. If he makes a hit on the target, he gains the Ambush effect which adds 50% to his base damage for 3 seconds.
LVL 2 Basic Hyper-Sonic Step Rushes forward with a series of extremely fast slashes. (7x Hit + Knockdown)
LVL 3 Basic Unlimited Blade The Dark Assassin deals several swift blows, then teleports forward and continues to attack facing the opposite direction. (15x Hit + Knockdown)

Striker

The title "Striker" is reserved for the highest class of Assassins, and Lass, who possesses experience and wisdom beyond his young age, was given the title Striker and a place of honor above all other Strikers. Though he had been possessed by Kaze'aze, Lass went on a journey seeking absolution, driving out the evil spirits from within him while gaining experience in battle. The leader of the Assassins considered Lass to be a worthy successor and ordered him to undergo a special mission. Having completed all of his missions and saved Bermesiah from Dark Anmon, he received the Assassin Guild Leader's sword, the Nodachi, and inherited the skill that allows him to draw the Nodachi out of its scabbard as quick as lightning, thus beginning his journey as the Assassin Guild’s Striker.
The Striker's weapon is called a Nodachi, a long sword that is kept in a scabbard. The Nodachi can remain in its scabbard even during battle, but even the most basic techniques require the wielder to draw the blade at the speed of light. The Striker's Shadow Dash is difficult for even Assassins to follow, moving rapidly on the ground and in the air using peculiar skills to harass the enemy with continuous, rapid fire attacks with the Nodachi.

Requirements
It is necessary to be level forty (40) to be able participate in Fourth (4th) Job Promotion.

GP Mission (18,000 GP)

  • Clear Partusay's Sea 6 times in Champion Mode.
     

  • Slay Kamiki at Kamiki's Castle and collect 6 Striker's Lesser Orbs on any difficulty. 

  • Slay Basilisk at the Temple of Fire and collect 6 Striker's Greater Orbs on any difficulty. 

  • Slay 250 monsters within the range of ± 2 above or below level monsters. 

  • Clear Sanctum of Destruction 4 times.  

Cash Mission (11,800 cash)

  • Obtain 1 Gem. 
Skills
Level/Type Name Effect
LVL 1 Basic Rage Cutter Simply does a frontal slice followed by a quick slash forward. (2x Hit + Knockdown)
LVL 2 Basic Phantom Blade Consults a rapid slash attack while ending with a quick draw. (7x Hit + 1x Hit + Knockdown)
LVL 3 Basic Blade Spirit Enhances the blade with a large ghastly effect that includes massive range and high damage. (2x Hit + Knockup + 1x Hit + Knockdown)

Arme


Name: Arme
Age: 15
Gender: Female 
Race: Human 
Home Continent: Bermesiah 
Hometown: Serdin 
Affiliations: Grand Chase, Violet Mage Guild
Original Job: Magician
Favorite Activity: Magical Research
Pet Peeve: Interference with her magic research
Job classes: Magician - Alchemist - Warlock - Battle Mage
Weapons: Staff - Pot - Lamp - War Staff

Arme is a cheerful mage from Serdin, the Kingdom of Magic. She became a member of the Violet Mage Guild, the greatest guild of the Serdin Kingdom, at an early age. She has mastered both Black and White Magic, but her curiosity for magic is still insatiable. After learning about Kaze'aze’s powerful magic, Arme decided to join the Grand Chase, hoping to encounter the Queen of Darkness.

Magician

Arme is an ideal Magician who freely casts offensive Black Magic and defensive White Magic spells. Enemies may laugh out loud at her physical attacks, but tremble in fear when her MP is fully charged.
Arme's powerful magic includes spells that can wipe out enemies over a wide area; spells like Lightning Bolt and Reverse Gravity. Enemies that allow her to charge her MP will realize just how powerful Arme's magic is.

Skills
Black Magic
Level/Type Name Effect
LVL 1 Basic Stone Curse Simply throws a petrification wave that deals a massive amount of damage. The specific damage can be nullified by tapping the Arrow L.PNG or Arrow R.PNG at a heavy rate, however. (Petrification + 1x Hit + Knockdown)
LVL 1 Purchased Dark Cloud Throws a cloud with dark properties. When the target gets infected, they will receive damage every time they mash the Z.PNG key constantly or the dependant attack. (1x Hit + 10 second Curse)
LVL 2 Basic Lightning Bolt Shoots an infinite horizontal range of Lightning sparks, dealing large amounts of AoE damage. Can be aimed Arrow U.PNG or Arrow D.PNG. (15x Hit AoE (line))
LVL 2 Purchased Home of Darkness Throws a large skull that leaves off a Confusion effect, reversing the Arrow L.PNG and Arrow R.PNG keys.(1x Hit + 10 second Confusion)
LVL 3 Basic Meteor Shows the entire field with raining meteors. Note that the vertical effects are afflicted by the position of the caster, but has infinite horizontal range. (15x Hit (Full-Field AoE)) (Note: This is one of the few skills that are afflicted by the Elemental Necklaces)
LVL 3 Purchased Fire Storm Slams down the ground, causing mass lethal fire to erupt. (20x Hit + Knockdown)

White Magic
Level/Type Name Effect
LVL 1 Basic Magic Shield (Saver) Creates a shield that protects for a few hits.
LVL 1 Purchased Shining Arrow Throws a single, powerful arrow, that simply pierces the enemies' skin, wounding their internal organs. (1x Hit (Line AoE))
LVL 2 Basic Reverse Gravity (Land Scamper) An infinite vertical movement that raises enemies upward from the ground, while dropping them, dealing high damage. (Knockup + 1x Hit + Knockdown)
LVL 2 Purchased Athena's Sword Damage increase for the entire party by 2x, lasting 30 seconds.
LVL 3 Basic Cure (Magician) Heals entire group (user's exception) within range.
LVL 3 Purchased Boost Heal Increases the entire party's HP Regen by 30 seconds.

Alchemist

Combat Alchemists (or just Alchemist) may not be as agile as Mages, but they possess large amounts of offensive power than them. They carry a pot that contains bombs, land mines, and toxic gas. Combat Alchemists are especially useful because they can support their allies by healing and shielding, in addition to using devastating attacks to defeat enemies. They can be a great threat to their enemies depending on how they are used; their biggest drawback in battle is their slow movement. Combat Alchemist's can set invisible black magic land mines, spread toxic gas, and fire powerful bombs to attack enemies as well as heal and shield friendly targets at close range with their white magic.

Requirements
It is necessary to be level twenty (20) to be able participate in Second (2nd) Job Promotion.

GP Mission (200 GP)

  • Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay 8 Zombie Stone Orcs in the Forsaken Barrows.

  • Slay the Paradom in Forgotten City and collect 3 Alchemist's Orb.

  • Slay 100 monsters within the range of ± 2 above or below level monsters.

Cash Mission (2700 cash)

  • Obtain 1 Gem. 
Skills
Black Magic 
Level/Type Name Effect
LVL 1 Basic Bomb Drop (Booby Trap) Drops a small land mine that is invisible to all opponents. When stepped on, it explodes dealing small damage, though catches foes off guard. For 15 seconds, if no one steps on it, the mine will explode on it's own. (1x Hit + Knockup)
LVL 1 Purchased Big Hand (Giant Punch) A big fist shoots out of the pot with a powerful uppercut, lethally knocking enemies on to the far side of the arena. Designed to launch enemies and prevent them from getting too close to its user. (1x Hit + Mass Knockback)
LVL 2 Basic Killer Cloud (Cloud Kill) Drops a poisonous, green cloud that deals large AoE effect with haste included. Enemies that go closer into the depths of the cloud will suffer more sufficient damage. It stays for about 10 seconds.
LVL 3 Basic Blockbuster Explosion (Big Bomb) Launches a single bomb that creates a powerful explosion. Can be aimed up or down.(5x Hit + Knockup)

White Magic
Level/Type Name Effect
LVL 1 Basic Cure (Alchemist) Heals allies' HP at a large rate. Unlike the Magician's, the rate of healing is based on the user's Vitality. In addition, it can also heal the Alchemist herself.
LVL 2 Basic Magic Shield (Saver) Summons numerous shields around the entire team nearby, protecting everyone for only one hit.
LVL 3 Basic Bomb Drop (Advanced) Scatters 5 Bomb Drops in a fan-like method. Like the regular Bomb Drop, all of them are invisible and explodes dealing light damage. However, they go off after 7 seconds. (5x Hit + Knockup)

Warlock

As the forces of darkness grow stronger, their soldiers become more menacing and ruthless, and their attacks against the innocence of the Bermesiah Continent grow more brutal and frequent. Although the Mages of the Violet Mage Guild have done everything in their power to exterminate all the monsters, they are vastly outnumbered and suffer from a critical weakness: they must rest to recharge their mana after casting their spells. The greatest Mage of the Violet Mage Guild discovered that they can convert their own mana to cast powerful spells if they form contracts with spirits. However, the spirits are particular about who they work with and join hands only with Mages of exceptional power and character. These Mages are known as Warlocks.
Warlocks rely on the spirits of Ice, Fire, and Wind, to further increase the power of their magic. Unlike Fairies, Spirits come from the Spirit World and answer to the Warlocks' calls. Various weapons such as Lamps, Books, Beads, and Canes are used to summon the Spirits.

Requirements
It is necessary to be level thirty (30) to be able participate in Third (3rd) Job Promotion.

GP Mission (10,000 GP)

  • Run the Ruins of the Silver Knights once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay Coral Fiend 4 times in Lake Aurora.

  • Slay King Guang 5 times in King Guang's Fen.

  • Slay 120 monsters within the range of ± 2 above or below level monsters.

  • Investigate The Crucible 2 times.

Cash Mission (8600 cash)

  • Obtain 1 Gem. 
Skills
Level/Type Name Effect
LVL 1 Basic Tornado Uses the power of Sylph (Wind) to construct a short ranged tornado to deal light hit damage. (20x Hit)
LVL 2 Basic Fire Ring Summons the power of Salamander (Fire) to create an aura that triples the user's defense power for 15 seconds. Basically, it makes one immune to most attacks.
LVL 3 Basic Blizzard Calls the power of Undine (Ice) to cast a blizzard, dealing heavy damage. It has similar properties to Petrification, only that it deals more damage. (Frost "Petrify" + 1x Hit + Knockdown)

Battle Mage

Battle Mages, whom hold the highest rank of the Royal Court Mages, stand at the front lines of battle. They cast powerful magic spells using strong elemental powers with their War Staff. In recognition of her efforts to protect the Bermesiah Continent from the evil forces of Kaze'aze and Dark Anmon, Arme has been rewarded with the honorable title of Battle Mage from the Violet Mage Guild.
Unlike Mages who fulfill dual roles of inflicting damage and providing support to allies, Battle Mages only specialize in overwhelming their enemies with powerful magic. Arme can combine her long-range and wide-range magic attack skills with the Warlock class’s specialty in melee attacks to devastating effect. Battle Mages are ideal for inflicting great damage over wide areas and at close range, but suffer from considerably low accuracy in long-range attacks, so they must employ different combat strategies according to each unique situation. Battle Mages also have a useful skill known as Teleport and other special abilities that are especially effective against long-range specialists like Archers.

Requirements
It is necessary to be level forty (40) to be able participate in Fourth (4th) Job Promotion.

GP Mission (18,000 GP)

  • Clear Partusay's Sea 6 times in Champion Mode.
     

  • Slay Kamiki at Kamiki's Castle and collect 6 Battle Mage's Lesser Orbs on any difficulty. 

  • Slay Basilisk at the Temple of Fire and collect 6 Battle Mage's Greater Orbs on any difficulty. 

  • Slay 250 monsters within the range of ± 2 above or below level monsters. 

  • Clear Sanctum of Destruction 4 times. 

Cash Mission (11,800 cash)

  • Obtain 1 Gem. 
Skills
Black Magic 
Level/Type Name Effect
LVL 1 Basic Fire Bust Creates a small wall of fire, pushing enemies away. (20x Hit + Knockdown)
LVL 2 Basic Shockwave Force Summons a wide vertical ranged lightning that acts as a stunning barrier to nearby foes. (12x Hit)
LVL 3 Basic Deep Impact Spawns numerous large flaming boulder-like meteors in a similar manner to the Magician's. However, the sheer power of this attack decreases the horizontal range. (20x Hit)

White Magic
Level/Type Name Effect
LVL 1 Basic Ice Ball Throws a snowflake at the enemy, which deals light damage while giving off frost effects. The horizontal range of this attack is extremely long, so head on opponents will have tough time avoiding.
LVL 2 Basic Freezing Spear Summons a large spiky wave of ice, literally dealing heavy damage while lifting them into the air. (5x Hit + Knockup)
LVL 3 Basic Air Blast Creates a vortex that spawns an infinite horizontal range of wind, literally tearing the foe apart. (30x Hit)

Lire


Name: Lire
Age: 15
Gender: Female
Race: Elven
Home Continent: Bermesiah
Hometown: Eryuell Island
Affiliations: Elven Corps, Grand Chase
Original Job: Archer 
Favorite Activity: Anything related to Spirits
Pet Peeve: Monsters (especially the ugly ones)
Job classes: Archer - Crossbowman - Arch Ranger - Nova
Weapons: Bow - Crossbow - Great Bow - Composite Bow

Elves from Eryuell Island are famous for their combat skills, but are naturally pacifistic and try to avoid becoming involved in human conflicts. However in recent years, the war of humans expanded across the entire continent and a series of bizarre incidents occurred. The elves decided to end their isolation and cooperate with the Humans. Working together, the elves and the humans discover that Kaze’aze is responsible for the havoc that is wrecking the continent.
To return peace to Eryuell Island and the continent, the elves decided to continue investigating Kaze’aze, and formed the Elven Corps to combat her evil. Lire is a member of the Elven Corps that has joined the Grand Chase on behalf of the elves.

Archer

Archers specializes in powerful long-range bow and arrow attacks, and can move quickly and stealthily. Her only downside is that she is easily pursued by Knights; however, she can overcome this vulnerability by using her environment to her advantage, waiting for the perfect opportunity to strike her foes down with a vital arrow shot. Archers are designed for players who are skilled at controlling characters with precision. If Archer is guarded by another Knight in combat, she’ll make her enemies realize how foolish it was to confront her. Archer’s most remarkable special ability is her Double Jump.

Skills
Level/Type Name Effect
LVL 1 Basic Metal Shot (Iron Storm)
(Big Shot)
A common ability that shoots 5 arrows simultaneously. (5x Hit. Cone of Arrows, can hit multiple if some miss)
LVL 1 Purchased Attack Swing An ability that uses the bow as a melee attack, which often throws the enemy off guard. (Step Forward + Knockup + 3x Hit)
LVL 1 Purchased Eagle Sight A sight ability doubles the vision for 30 seconds.
LVL 2 Basic Arrow Rain (Colossal Rain) A common attack that shoots multiple arrows upward while they rain back downward on the sides. (10x Hit (directly above) + 11x Arrows rain down on screen)
LVL 3 Basic Arrow Storm (Shooting Star) A powerful ability that shoots out spiraling arrows. It is impossible to block these fired arrows, despite being a standard level. (16x Hit)
LVL 3 Purchased Flame Arrow A deadly ability that shoots 5 arrows simultaneously with armed explosives. (20x Hit)

Crossbowman

Crossbowmen (or simply Crossbow or Xbow) use dual crossbows to rapidly fire multiple shots, and can move extremely fast. They can jump to great heights depending on the player’s skill, and can use visually breathtaking special abilities such as Fan Shot, Harpy Hunt Shot, and Dance Tempest.

Requirements
It is necessary to be level twenty (20) to be able participate in Second (2nd) Job Promotion.

GP Mission (200 GP)

  • Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay 8 Zombie Stone Orcs in the Forsaken Barrows.

  • Slay the Paradom in Forgotten City and collect 3 Crossbowman's Orb.

  • Slay 100 monsters within the range of ± 2 above or below level monsters.

Cash Mission (2700 cash)

  • Obtain 1 Gem. 
Skills
Level/Type Name Effect
LVL 1 Basic Fan Shot (Quick Shot) Lire fires 4 bolts to the left and to the right in a fan formation. Can be aimed with the Arrow U.PNG or Arrow D.PNG commands. (4x Hit + Knockdown)
LVL 1 Purchased Trampoline Kick Performs a simple kick which catches opponents off guard. (2x Hit + Knockup)
LVL 2 Basic Big Rush Performs a litheral kick forward as if the whole body were an arrow. (5x Hit + Knockdown)
LVL 3 Basic Dive Bombing Fires a horizontal piercing bolt forward that travels at high velocity though slows down as it hits the enemy. While it may look like it has infinite range like the Spearman's Fire Lance, it is actually limited. (10x Hit)

Arch Ranger

As the Bermesiah Continent continues to suffer from the war between the humans and the forces of darkness, the Elves created a special bow made of Innadrail scales passed on from their ancestors with the hope of returning peace to the continent. Only the best archers were allowed to use the bow. These elite archers are known as Arch Rangers.
Arch Rangers wield a powerful giant bow with an advanced design that enables dynamic arrow attacks that fire at incredibly high speeds.

Requirements
It is necessary to be level thirty (30) to be able participate in Third (3rd) Job Promotion.

GP Mission (10,000 GP)

  • Run the Ruins of the Silver Knights once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay Coral Fiend 4 times in Lake Aurora.

  • Slay King Guang 5 times in King Guang's Fen.

  • Slay 120 monsters within the range of ± 2 above or below level monsters.

  • Investigate The Crucible 2 times.

Cash Mission (8600 cash)

  • Obtain 1 Gem. 
Skills
Level/Type Name Effect
LVL 1 Basic Hyper Shot Fires a long, horizontal arrow that has unique capabilities of penetrating flesh, directly bypassing them. (1x Hit)
LVL 2 Basic White Wind A simple whirlwind attack using the bow as a melee weapon. (8x Hit)
LVL 3 Basic Chakra A powerful attack that gathers strength, shooting mighty arrows into the sky, as they rain back downward. Note that it does not damage on the way up, unlike the basic Arrow Rain. (20x Hit)

Nova

Novas are legendary Elven heroes whose name means, "One that will save the world from darkness." Lire is Eryuell Island’s very first Nova.
Although Kaze'aze has been defeated, a new crisis threatens the Continent of Bermesiah: the Elves must confront Dark Anmon’s invading forces if they wish to restore peace to the land. The Elven elders of Eryuell Island discovered ancient weapon schematics in the Kastulle Ruins and incorporated what they learned to develop a new, more powerful weapon, the Composite Bow.
After Lire defeats Kaze’aze and Dark Anmon and completes the test detailed in the Kastulle Ruins’ weapon schematics, the Elven Elders will reward her with the new Composite Bow and the title of Nova. Lire, as Eryuell Island’s first Nova, is an inspiration to all Novas who come after her.
Novas are Elven archery masters who move with complete freedom and wield Composite Bows which combine the strengths of a Crossbow and Giant Bow. This allows for the rapid multi-shots of the crossbow and the powerful finishing blows of the giant bow to be incorporated in devastating combo attacks that can swiftly defeat enemies before they can approach a Nova. Her high jumps and agile dashes are essential to the Nova’s basic combat strategy of confusing and maintaining distance from enemies. Even when surrounded, Novas can use short-range skills to break through the enemy line.

Requirements
It is necessary to be level forty (40) to be able participate in Fourth (4th) Job Promotion.

GP Mission (18,000 GP)

  • Clear Partusay's Sea 6 times in Champion Mode.
     

  • Slay Kamiki at Kamiki's Castle and collect 6 Nova's Lesser Orbs on any difficulty. 

  • Slay Basilisk at the Temple of Fire and collect 6 Nova's Greater Orbs on any difficulty. 

  • Slay 250 monsters within the range of ± 2 above or below level monsters. 

  • Clear Sanctum of Destruction 4 times. 

Cash Mission (11,800 cash)

  • Obtain 1 Gem. 
Skills
Level/Type Name Effect
LVL 1 Basic Charged Shot Forcefully pushes back an nearby enemy by ramming them with the shoulder, then rapidly fire three arrows, followed by another arrow. (1x Hit + 3x Hit + 1x Hit + Knockdown)
LVL 2 Basic Blood Rain A modified version of the basic Arrow Rain, shooting unblockable red arrows, opening two vortexes above and on the side of the Nova, raining down the bloody arrows. (15x Hit + 5x Hit)
LVL 3 Basic Burst Shot (Buster Shooter) A powerful skill that enables the Nova launch a flurry of arrows at a monster, followed by a 5x simultaneous explosion arrows. Basically, its a fusion of the Archer's Rapid Fire and her Flame Arrow. (15x Hit + 5x Hit)

Elesis


Name: Elesis Sieghart
Age: 15
Gender: Female
Race: Human
Home Continent: Bermesiah
Hometown: Kanavan
Affiliations: Ruby Knights, Grand Chase
Original Job: Knight
Favorite Activities: Intense Battles
Pet Peeve: Easy Battles
Job classes: Knight - Spearman - Sword Master - Savior
Weapons: Sword - Spear - Giant Sword - Ssanggeom


Elesis is a Kanavan Knight and daughter of a Kanavan Tracker who never returned after he was dispatched to find Kaze'aze. She is an exceptional swordsman who has been trained by her father since childhood. While she was on a journey to find her father, she heard news about Kaze’aze in the Serdin Kingdom. Hiding her true identity, Elesis joins the Grand Chase in hopes of finding her father.

Knight

Elesis is feared by her enemies for her powerful attack skills that instantly wipe out entire groups of monsters. She leads her team at the front line of battle, advancing against enemies while defending her allies against enemy Archers and Mages. When she charges her enemies, they go down without having a chance to retaliate. Elesis has 80% more defense points against Archer’s arrows, and suffers the least amount of delay among the Grand Chase members when inflicted with powerful damage from enemies.

Skills

Level/Type Name Effect
LVL 1 Basic Mega Slash A common ability that uses a multi-hit slash followed by a powerful slam (3x Hit + 2x Hit + Knockdown)
LVL 1 Purchased Circle Blade A powerful ability that utilizes a knockup function (1x Hit + 360 Degree Revolver (1x Hit) + Knockup)
LVL 2 Basic Sword Fire (Sonic Blade) An firey blade that utilizes powerful sword waves (5x Hit + Knockdown)
LVL 2 Purchased Magnum Break An excessive ability that uses multiple, quickly, deadly slashes. (6x Hit + 5x Hit + Knockdown)
LVL 3 Basic Critical X (Air Spiral) A powerful ability that throws multiple sword waves upward followed by multiple downward slashes. (3x Hit + Knockup + 3x Hit + Knockdown)
LVL 3 Purchased Storm Blade A deadly blade that uses spinning energy followed by a powerful, destructive burst. (10x Hit + Forward Slice + 2x Hit)

Spearman

A Spearman (sometimes called Spearmaiden due to the gender) specializes in wielding a long spear, enabling her to dodge strikes and attack enemies from a safe distance. Attacking with a long spear requires different battle strategies than fighting with a sword.
Spearmen can use aggressive attack skills, like combo attacks and furious jab-and-throw attacks and can also carry out quick multiple attacks with grace, despite their cumbersome appearance.

Requirements
It is necessary to be level twenty (20) to be able participate in Second (2nd) Job Promotion.

GP Mission (200 GP)

  • Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay 8 Zombie Stone Orcs in the Forsaken Barrows.

  • Slay the Paradom in Forgotten City and collect 3 Spearman's Orb.

  • Slay 100 monsters within the range of ± 2 above or below level monsters.

Cash Mission (2700 cash)

  • Obtain 1 Gem.
Skills
Level/Type Name Effect
LV 1 Basic Force Strike (Ground Break) Twirls the spear to slam the ground. (4x Hit + Knockup)
LV 1 Purchased Leap Attack (2x Hit + Knockup)
LV 2 Basic Compact Slash (Tornado Swing) Spinning around with the spear, anything within Spearman's radius is damaged. (4x Hit)
LV 3 Basic Fire Lance (Dragon Slash) Hurls a firey lance forward. A very powerful attack that travels to the edge of the map. However, it lacks a lot of speed. (7x Hit)

Sword Master

Sword Masters are experts of swordplay. This style of fighting was developed by a Bermesiah mercenary. Contrary to the name, Sword Masters aren’t limited to the use of swords, they can wield a wide variety of weapons; greatly expanding the number of strategies available to them. The king or queen of a country grants the honorable title of Sword Master to a limited number of people as a reward for completing certain missions and contributing greatly to their respective countries. Elesis’s grandfather, Sieghart, was once a Sword Master.
Elesis uses a heavy, thick, two-handed sword to inflict devastating blows on her enemies. She has the experience and confidence necessary to be a flawless swordsman by the time she acquires the rank of Sword Master; which will further improve her formidable fighting abilities.

Requirements
It is necessary to be level thirty (30) to be able participate in Third (3rd) Job Promotion.

GP Mission (10,000 GP)

  • Run the Ruins of the Silver Knights once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay Coral Fiend 4 times in Lake Aurora.

  • Slay King Guang 5 times in King Guang's Fen.

  • Slay 120 monsters within the range of ± 2 above or below level monsters.

  • Investigate The Crucible 2 times.

Cash Mission (8600 cash)

  • Obtain 1 Gem. 
Skills
Level/Type Name Effect
LVL 1 Basic Power Break A heavy slash that is often used to keep the enemy off balance (1x Hit)
LVL 2 Basic Blade Beam An enhanced version of the Knight's Sword Fire, it sends a powerful energy beam out from not only infront, but behind as well. However, the behind section is weak so it is often used for defense movements. (17x Hit)
LVL 3 Basic Dragon Dive An enhanced version of the Knight's Critical X. After using an upward angled blade beam, drops straight down into a powerful slam (8x Hit).

Savior

For her work against the evils of Kaze'aze and Dark Anmon, Elesis is being honored with the title of Savior. The title of Savior is reserved only for the greatest Knights whose skills have transcended those of mere mortals. Not simply a defender against evil, they defend the entire world from evil.
Saviors move very quickly while effortlessly wielding a pair of swords called Ssanggeom. Each sword is an extension of the Savior's arm. Enemies who have confronted Saviors on the battle field know to dread the quick, sweeping strikes of the Savior. Saviors are the ultimate swordsmen who recognize the drawbacks of a single sword and make up for them by carrying two.

Requirements
It is necessary to be level forty (40) to be able participate in Fourth (4th) Job Promotion.

GP Mission (18,000 GP)

  • Clear Partusay's Sea 6 times in Champion Mode.
     

  • Slay Kamiki at Kamiki's Castle and collect 6 Savior's Lesser Orbs on any difficulty. 

  • Slay Basilisk at the Temple of Fire and collect 6 Savior's Greater Orbs on any difficulty. 

  • Slay 250 monsters within the range of ± 2 above or below level monsters. 

  • Clear Sanctum of Destruction 4 times. 

Cash Mission (11,800 cash)

  • Obtain 1 Gem.
Skills
Level/Type Name Effect
LVL 1 Basic Round Crash A powerful attack that swings both swords while slamming it down. (2x Hit)
LVL 2 Basic Fated Circle (Flaming Circle) Using excessive energy, Elesis creates a spinning flame wheel to charge and throws it into the opponents. (7x Hit)
LVL 3 Basic Chaos Savior The Savior pirouettes like a flaming sword-wielding ballerina of death. Heaving herself into the sky, finishing the deadly move by slamming a powerful wave of energy against her enemies downwards. (15x Hit)

Rabu, 02 Februari 2011

3 Pertanyaan

Seorang pemuda pergi ke luar negeri untuk menuntut ilmu. Negeri Uncle Sam menjadi destinasi dari kehausannya akan ilmu. Singkatnya, tiga tahun berlalu. Pemuda itu dinyatakan lulus cum laude, dan memutuskan pulang ke kampung halamannya. Dengan asa dapat memajukan negeri asalnya dengan ilmu yang telah diperolehnya.
Dengan menumpang pada sebuah burung besi, pemuda ini memulai perjalanan pulang kampungnya. Selama melayang di antara kumpulan kapas awan, ia sejenak berpikir. Masih ada satu yang mengganjal. Dalam sanubarinya, ada hal penting yang selama ia belajar di negeri Uncle Sam tidak berjodoh dengan jawabannya. Bahkan seorang profesor dengan rentetan gelar di belakang namanya pun, sudah kehabisan ide untuk memecahkan "hal" itu.
Sesampainya di kampung kelahirannya, ia disambut suka cita oleh sanak-familinya. Seolah-olah bangga sekali melihat putra terbaik mereka telah menenteng gelar mentereng dari negeri jauh. Luar negeri. Melintasi cakrawala kampungnya. Sejenak pemuda tadi merebahkan diri di kursi bambu di depan rumahnya yang sederhana. Agak canggung memang, setelah 3 tahun lamanya hidup dalam "kutukan" teknologi modern. Tapi tak butuh waktu lama baginya untuk bernstalgia dengan kehidupan lamanya.
Babenya (Bapak) lantas mengajak berbincang putra semata wayangnya itu. Dirinya heran, kenapa di jidat putranya seperti terlihat beban berat yang menghinggapinya. Si pemuda tadi menceritakan kegelisahan batinnya kepada Babenya. Babe akhirnya tahu apa yang terjadi pada anaknya. Adzan senja berkumandang. Pertanda waktu sholat maghrib dan tidurnya para ayam jago. Babe pergi ke masjid, sementara si pemuda memilih untuk sholat di rumah.
Di masjid, Babe bertemu dengan seorang pemuka agama di kampungnya. Sebut saja Ustadz. Dalam benak Babe, mungkin Ustadz bisa membantu anaknya untuk menemukan jawaban dari "hal" yang mengganjal hatinya. Diajaklah Ustadz untuk mampir ke gubug sederhananya. Ustadz menyambut baik ajakan Babe. Di rumah, Babe memanggil anaknya (si pemuda). Dengan tubuh gontai dia datang ke ruang tamu, dan menemui Ustadz. Ustadz cukup paham kondisi si pemuda ini. Lantas ia berusaha mengakrabkan diri dengannya. Babe permisi ke belakang hendak membuatkan minum untuk Ustadz.
Selama Babe di belakang, si pemuda tadi mulai bercakap dengan Ustadz. Dia kemudian mengajukan permasalahan yang dialaminya kepada Ustadz. Ada 3 pertanyaan yang mengganggu hati dan pikirannya. Ustadz kemudian mengiyakan, dan Insya Allah dia akan mencoba menjawabnya.
Pertanyaan pertama, si pemuda tadi mulai bertanya, "Seperti apakah wujud Allah? Selama belajar di negeri Paman Sam, saya didoktrin segala sesuatu itu diukur dengan rasio. Dan tidaklah masuk di akal saya, Tuhan yang wujudnya kasat mata. " Ustadz mengangguk.
Kedua, lanjutnya, "Saya tidak bisa percaya pada takdir dan ketetapan Tuhan. Bagi saya, hidup manusia itu yang menentukan adalah manusia itu sendiri. Dengan berusaha dia akan mendapatkan apapun yang diinginkannya. Lalu untuk apa konsep takdir? Ini tidak masuk akal." Ustadz tetap tenang, sambil menatap tajam mata si pemuda ini.
Terakhir, "Yang saya tahu, setan itu diciptakan dari api. Kemudian kelak dia akan dimasukkan ke neraka. Sementara neraka juga berisi api yang menyala. Lalu apa gunanya memasukan api ke dalam api? Bukannya tidak ada efek apapun??" Ustadz berdiam sambil mengelus janggut tipisnya.
"Baiklah, saya akan mencoba menjawab", Ustadz membuka percakapannya. Ia mendekati pemuda itu, kemudia, Plak! Ia menampar pipi pemuda itu dengan keras.
"Ah! Apa-apaan ini!?" si pemuda tadi merasa tidak terima mendapat perlakuan dari Ustadz. "Saya bertanya baik-baik pada Anda, kenapa Anda berbuat kasar pada saya? Sudah saya duga, anda juga tidak akan mampu memecahkan masalah ini!", hardiknya.
Ustadz kembali duduk di tempat sedianya, kemudian mencoba menenangkan singa yang terbangun dalam diri pemuda itu. "Wahai Pemuda, itulah jawabannya", tungkas Ustadz.
"Jawaban apa? Saya sama sekali tidak paham dengan jawaban dari anda!", jawab si pemuda.
Yang dilakukan Ustadz bukan sesuatu yang tiada beralasan, maka dia menjelaskan pada pemuda itu.
"Ketika saya tampar tadi, apakah kamu merasa sakit?"
"Ya, sakit sekali malah!"
"Sekarang, bisa tunjukkan bagaimana wujud sakit itu??"
Si pemuda terdiam. Tercengang. Dia kemudian berpikir.
Ustadz melanjutkan, "Itu jawaban dari pertanyaanmu yang pertama. Allah memang tidak terjangkau oleh indra makhlukNya. Tapi Dia bisa kita rasakan."
"Saya tanya lagi, apakah kamu sudah mengira bahwa saya akan menamparmu?"
"Tidak!", jawab pemuda.
"Apakah kamu sudah memprediksi bahwa saya akan datang bertamu ke sini?"
Pemuda menggelengkan kepalanya.
"Itulah takdir dan ketetapan Allah. Kita tidak akan bisa lepas dari itu. Dan semua yang terjadi di dunia ini, telah tertulis dalam sebuah Kitab. Dan pasti terjadi.", Ustadz meneruskan jawabannya.
Pemuda tadi melai merenungi 2 jawaban tersebut. Lalu dia bertanya, "Bagaimana dengan pertanyaan saya yang ketiga?"
Ustadz tadi tersenyum, lalu berkata, "Tangan saya ini terbuat dari apa?"
"Kulit", jawab si pemuda.
"Pipimu terbuat dari apa?"
"Kulit juga", pemuda tadi kembali menjawab.
"Kulit bertemu kulit sakit tidak?"
"Sakit", kata pemuda itu.
"Begitu juga api bertemu dengan api. Inilah kekuasaan Allah", papar Ustadz.
Babe kemudian datang membawa tiga cangkir seduhan daun teh di belakang rumah. Setelah dipersilakan, Ustadz menyeruput seduhan teh tersebut. "Hai pemuda, itulah jawabannya. Sudahkah masuk dalam rasiomu? Selebihnya Allah yang Maha Tahu", Ustadz menyalami pemuda, kemudian pamitan pulang pada Babe.
Hari itu, pertama kalinya si pemuda tertegun. Seorang Ustadz biasa, yang hanya lulus Pondok Pesantren, mampu memberi "tamparan keras" pada dirinya. Seorang mahasiswa S2. Lulusan luar negeri. Negeri Uncle Sam. Tepat sesuai janjiNya, Allah meninggikan derajat orang-orang yang berilmu, namun tawadhu' dengan ilmunya. Dan Allah menghinakan para pencari ilmu, yang ilmunya berujung pada kesombongan intelektual.