Name: Dio
Age: Unknown (~15)
Gender: Male
Race: Demon
Home Continent: Unknown
Hometown: Unknown
Affiliations: Kounat, Grand Chase
Original Job: Stygian
Likes: Alfred, Pure Destruction
Dislikes: Sebastian, Pointless Destruction
Job classes: Stygian - Drakar
Weapons: Soul Reaver, Flash Blade, Infernal Spear, Rake Hand, Death Star
In the final days of Kounat's existence, numerous portals appeared around the kingdom, gateways leading to another dimension where belligerent demons lived. A faction of the demons desired to destroy Kounat and waged war against the suffering kingdom. However, an opposing faction of demons denounced the wanton violence and waged war against those demons that would destroy Kounat. Dio was a member of this faction.
When the war ended, the demons returned to their dimension and the portals were sealed. One day, Dio realized there was a weakening of the magic sealing off one of the portals and decided to go and investigate. This decision set him on the road to one day meeting the knights of the Grand Chase.
Unlocking
Cost | Mission Item | Mission Objectives |
---|---|---|
3000 GP | Worn-Out Dio Mission |
|
9800 Cash | Dio Mission (Cash) |
|
Stygian
Dio's starting level is 30 and even though he appears to fight without a weapon, he summons numerous tools that physically manifests his powers during battle, making him lethal in close and mid-range combat.
Unlike the other Grand Chase characters, you can create shortcuts for Dio's basic skills and specials. This allows you to create a variety of combos. It also makes Dio easy to use for new players.
Active Skills
Devil Pose (Left Side)
- Special
- Death Scythe (Lv 3)
- Death Star (Lv 3)
- Rake Hand (Lv 3)
- Necrotic (Lv 3)
- Black Space (Lv 1)
- Technique
- Death Star Uppercut (Lv 3)
- Dominate (Lv 3)
- Shatter Fist (Lv 1)
- Effect
- Dominate : Increased Distance (Lv 1)
- Special
- Vengeful Sword (Lv 3)
- Haunting Shock (Lv 1)
- Onrush (Lv 2)
- Technique
- Phase Edge (Lv 3)
- Flash Sword (Lv 3)
- Horizontal Blink (Lv 2)
- Infernal Spear (Lv 3)
- Effect
- Flash Blade : Increased Attack (Lv 2)
- Infernal Spear : Increased Attack (Lv 2)
- AP
- Increased AP Recovery (Lv 2)
- Starting AP (Lv 3)
- Jump (Increased Dash Speed (Lv 1))
- Cooldown (Reduced Counterattack Cooldown Time (LV 2))
- Critical Chance (Increased Critical Strike Chance (Lv 2))
After the conclusion of the Demon Wars, Dio prepared to return to his own world by sealing away his powers when he sensed a distortion near one of the portals. He decided to investigate, ultimately encountering the Grand Chase knights. Determining that their strength would be of great addition to his own, Dio decided to join them on his quest.
As time passed, the distortion around the portals became even stronger, and Dio began to slowly unseal his powers and little by little reclaimed his former strength. The name Drakar symbolizes how much stronger Dio has become since he started out as a Stygian.
Drakar is Dio's 2nd job and an even stronger one at that. Reabsorbing his sealed powers allows Dio to manifest his strength through his weapons and their hidden powers allow him to engage in a "Weapon Pose" while his "Devil Pose" brings out his inherent magical abilities.
Unlike the previous ten characters, Drakar can use all of the skills acquired through Stygian and even when there isn't enough AP for use for Active Skills, players can still revel in Drakar's dynamic game play.
Active Skills
Devil Pose
- Special
- Evil Shock (Lv 5)
- Kill Zone (Lv 5)
- Technique
- Rebound (Lv 3)
- Vertical Blink (Lv 2)
- Life Keep (Lv 5)
- Effect
- Rebound : Adjusted Distance (Lv 2)
- Necrotic Hit Count (Lv 1)
- Black Space Damage (Lv 2)
- Sustained Kill Zone (Lv 5)
- Special
- Blocker (Lv 5)
- Chaotic Spark (Lv 5)
- Technique
- Charging Death Star 1 (Lv 5)
- Charging Death Star 2 (Lv 5)
- Fly Away (Lv 5)
- Effect
- Haunting Shock Damage (Lv 1)
- Sustained Blocker (Lv 3)
- Onrush : Reduced AP (Lv 1)
- Combo Application (Combo Attack (Lv 2))
- Utilizing Combo (Lv 3)
- Jump Attack (Lv 2)
- Apply Jump (Lv 3)
- AP
- Increased AP Recovery (Lv 5)
- Starting AP (Lv 5)
- Critical Chance (Increased Critical Strike Chance (Lv 5))
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