Sabtu, 14 Januari 2012

Jin


Name: Jin
Age: 17
Gender:  Male
Race: Human
Home Continent: Silver Land
Hometown: Unknown 
Affiliations: Silver Knights, Grand Chase
Original Job: Fighter
Likes: Martial arts, Amy
Dislikes: Beans, pimento, the Ascendant God
Job classes: Fighter - Shisa - Asura - Rama
Weapons: Knuckles - Tonfa - Chamma - Vajra

Long ago on the Xenia Continent, in a tiny village park where the children of Silver Land would play, a red-headed boy would lead the other children while playing as their general. He soon caught the eye of the Silver Knights, and was admitted as a trainee. Strangely, Silver Land broke away from Xenia. As the Grand Chase pursued Kaze’aze and further into the homeland of the Silver Knights, they sought the courage of the Silver Knights with Jin.

Unlocking

Cost Mission Item Mission Objectives
3000 GP Worn-Out Jin Mission
  • Slay the Black Fairy Queen at the Ruins of the Silver Knights and collect 14 fragments of Jin's Lesser Orb on Hard difficulty.
  • Slay King Guang at King Guang's Fen and collect 16 fragments of Jin's Greater Orb on Hard difficulty.
9800 Cash Jin Mission (Cash)
  • Collect 1 Gem.

Fighter

Jin’s basic attacks are grounded in fundamental punching and kicking. He combines speed and destructive powers to smash through large groups of enemies. His superior combos with their long reach can sufficiently cover a large area and make quick counter attacks. Through careful meditation, Jin harnesses his Chi to imbue his fists with destructive force.
The Burning Skill bar fills up for Jin allows him to use special skills. After filling the burning gauge up, initiate an attack and inflict even greater damage.

Skills
Normal
Level/Type Name Effect
LVL 1 Basic Dragon Upper Cut Jin slams the ground then knocks the opponent into an uppercut (3x Hit).
LVL 2 Basic White Flower Technique Jin unleashes several powerful punches followed by an explosion with a wide AoE (7x Hit + Knockup).
LVL 3 Basic Fist of 10,000 Hells Jin dashes forward with a punch and an explosion, followed by an attack from behind (8x Hit + Knockup).

Burning
Level/Type Name Effect
LVL 1 Burning Burning Dragon Uppercut Jin slams the ground followed by a punch and then knocks the opponent into an uppercuts (4x Hit).
LVL 2 Burning Burning White Flower Palm Jin unleashes several powerful punches and a last powerful punch that knocks back the enemy (5x Hit).
LVL 3 Burning Burning Fist of 10,000 Hells Jin casts an AoE orb, then shoots the explosion forward to hit the enemy (8x Hit).

Shisa
Shisa
Burning Shisa
The Shisa, uses a tonfa to augment the already devastating close quarters combat techniques of the Fighter. The Shisa excels at long combos and quick attacks to bring down his enemies.
The Shisa's strength derives from his ability to move about quickly and dodge many attacks. With his high level of mobility the Shisa can quickly maneuver around an enemy and lock him down. Any enemy caught in the Shisa’s whirlwind movements will quickly succumb to panic and lose sight of the Shisa. All of this gives the Shisa ample time to strike and quickly retreat to safety. The tonfa are best suited to quick, close quarters combat. Though small, they add to the already devastating power of Jin’s fists.

Requirements
It is necessary to be level twenty (20) to be able participate in Second (2nd) Job Promotion.

GP Mission (200 GP)

  • Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay 8 Zombie Stone Orcs in the Forsaken Barrows.

  • Slay the Paradom in Forgotten City and collect 3 Shisa's Orb.

  • Slay 100 monsters within the range of ± 2 above or below level monsters.

Cash Mission (2700 cash)

  • Obtain 1 Gem. 
Skills
Normal 
Level/Type Name Effect
LVL 1 Basic True Strike Dragon Tail The Shisa performs a four hit kick attack in a row. (4x Hit + Knockdown)
LVL 2 Basic Power Rising The Shisa attacks sliding with two hits followed by a tornado launcher. (4x Hit + Knockup)
LVL 3 Basic The Glow! The Shisa unleashes his fury while delivering numerous multi-hit explosions followed by a slide and a small burst of chi. (5x Hit + Knockup + 2x Hit + Knockback)

Burning
Level/Type Name Effect
LVL 1 Burning Burning True Strike Dragon Tail Adds a fifth hit to the combo, but strangely sacrifices speed and movemental processes. Interestingly, the damage is no bigger. (5x Hit + Knockdown)
LVL 2 Burning Burning Power Rising The improved Power Rising uses numerous multi-hit combos before casting the tornado. (5x Hit + Knockup)
LVL 3 Burning Burning The Glow! While increasing the damage of this skill, the last hit changes to a charging dash followed by an aura explosion. (6x Hit + 2x Hit + Knockback)

Asura
Asura
Burning Asura
The ancient Asura were deities invoked by warriors while they meditated to soothe the violence within. These same gods were also called upon to push the ancient warriors' violent attacks to new levels of power. Though neither divine nor immortal, he who was called the "Asura" was an accomplished fighter, a lion protecting the gods. Having willingly chosen the trial of defending the cruel, yet righteous gods while preserving peace and virtue in all the land neither gods nor humans could find fault with him.
The last Asura sensed the gathering malignant forces and summoned the most distinguished warriors to bestow upon them his divine teachings to aid them in the coming maelstrom. His efforts were in vain, however, for the warriors had neither the strength of body nor the strength of mind to absorb his teachings. Those who did not die went mad.
Having been defeated by the Ascendant God, Asura prepared to meet his end. He announced his final holy edict and commanded that once a great warrior was found he should inherit the title of "Asura." Jin, having heeded the late Asura's call, took on the rigorous test of improving his mind and his fighting skills. Upon receiving the Asura's weapon, the Chamma, and the divine teachings, Jin became the Asura: the Divine Warrior.
With its light weight and long reach the Chamma is a highly efficient weapon that allows for speedy combos and thrusts, allowing one to attack enemies from a safe distance. Currently, Jin compensates for his close range fighting, a rather weak point, with his quick moves and dodges. However, Asura not only possesses speed and long range fighting abilities, he also has a variety of attacks and evasive moves all stemming from his combo attacks.
The combination of the Burning Skill and the Chamma gives Asura a special quality that allows for enhanced destructive power combined with restraint. The Chamma can be unequipped and foes small and large can be fought with fists. However, fighting with one’s bare hands is less powerful than fighting with the Chamma, therefore fighting an enemy with high defense or high attack with the Chamma is much more effective.

Requirements
It is necessary to be level thirty (30) to be able participate in Third (3rd) Job Promotion.

GP Mission (10,000 GP)

  • Run the Ruins of the Silver Knights once. Even if you don't successfully pass the dungeon, you'll still complete the mission.

  • Slay Coral Fiend 4 times in Lake Aurora.

  • Slay King Guang 5 times in King Guang's Fen.

  • Slay 120 monsters within the range of ± 2 above or below level monsters.

  • Investigate The Crucible 2 times.

Cash Mission (8600 cash)

  • Obtain 1 Gem. 
Skills
Normal 
Level/Type Name Effect
LVL 1 Basic Asura Strike The Asura swings the Chamma twice to gain power for an upward strike that sends enemies into the air. (2x Hit + Knockup)
LVL 2 Basic Asura Slicer The Asura flips twice, striking his Chamma down with each rotation, ending in a final heavy strike. Its almost identical to the Druid's Titan Axe Level 3 and Knight's Mega Slash Level 3, except Asura Slicer has lesser effects. (3x Hit + Knockup)
LVL 3 Basic Asura Yang The Asura spins his Chamma in a windmill flurry that strikes multiple times before he plants his Chamma, flies into the air, and comes charging back down to earth with destructive force. (5x Hit + 1x Hit + Knockup + 4x Hit + Knockdown)

Burning
Level/Type Name Effect
LVL 1 Burning Burning Asura Strike Simply adds two more strikes in the middle. (4x Hit + Knockup)
LVL 2 Burning Burning Asura Slicer Performs a multi-hit swing before slamming down.
LVL 3 Burning Burning Asura Yang The Asura rises diagonally instead of vertically. There are no damage increases, yet there are damage alterations. (5x Hit + 2x Hit + Knockup + 3x Hit + Knockdown)

Fighter Mode
Level/Type Name Effect
LVL 1 Basic Powers of Rising Sun The Asura version of Dragon Uppercut. He will do a small tornado attack before fisting upwards. (5x Hit + Knockup)

Rama
Rama
Burning Rama
There once existed in Silver Land an elite group of warriors who managed to transcend the limitations of most warriors through long and hard training. Warriors able to achieve this heightened state of consciousness were called "Rama". Warriors like the traitor, Victor. Together with the Grand Chase, Jin defeated Victor, who had once been Jin's master, at his castle.
Victor had long ago betrayed the Silver Knights to become the Supreme Leader of the Black Knights. Once Victor was weakened he retreated within his castle and as they pursued him, the Grand Chase could feel a strange energy emanating from within the castle. Finding the source of this energy, the Grand Chase discovered that it was coming from a set of powerful weapons called Vajra, weapons used by the Rama.
It was said that Victor had been training to become a Rama, but having been seduced by the evil he could inflict as a Rama, he failed to achieve enlightenment and in his failure hid the Vajra away. Realizing his own weakness against Victor, Jin took up the Vajra, and summoning all the strength in his heart, fought valiantly and with renewed vigor against Victor, achieved enlightenment and saved his friends.
Like the Fighter, the Vajra wielding Rama is also adept at close quarter combat. Luckily, this shortcoming is more than compensated by the Rama's more intense Burning mode and evasive moves as well as his strengthened Chi. Charging his Chi while performing one of Rama's specials will produce even greater results. Rama can also change his stance, a skill unique to this job, allowing for continuous combos and a wide display of excellent offensive and defensive techniques.

Requirements
It is necessary to be level forty (40) to be able participate in Fourth (4th) Job Promotion.

GP Mission (18,000 GP)

  • Clear Partusay's Sea 6 times in Champion Mode.
     

  • Slay Kamiki at Kamiki's Castle and collect 6 Rama's Lesser Orbs on any difficulty. 

  • Slay Basilisk at the Temple of Fire and collect 6 Rama's Greater Orbs on any difficulty. 

  • Slay 250 monsters within the range of ± 2 above or below level monsters. 

  • Clear Sanctum of Destruction 4 times.

Cash Mission (11,800 cash)

  • Obtain 1 Gem. 
Skills
Normal
Level/Type Name Effect
LVL 1 Basic Striking Snake Onslaught Jin quickly charges at the enemy with a powerful roundhouse kick and a final foot slam, smashing the enemy's face to the ground. (2x Hit + Knockup)
LVL 2 Basic Destroyer of Heaven Jin charges at enemies and cuts the enemy. Enemies are stunned by the movement while being struck by a delayed Chi explosion. (1x Hit + 8x Hit + Knockup)
LVL 3 Basic White Monkey Washing Face (White Monkey Technique)
Jin pulls in enemies with a massive orb of Chi energy before it violently exploding outwards. (8x Hit + Suction + 7x Hit + Knockup)

Burning
Level/Type Name Effect
LVL 1 Burning Burning Striking Snake Onslaught Adds a second roundhouse kick. (3x Hit)
LVL 2 Burning Burning Destroyer of Heaven An enhanced Destroyer of Heaven. It comes in 4 phases, utilizing a Just Frame command.
First hit will rush forward with no-delay Chi Explosions. (4x Hit + Knockup)
Second hit will rush backward. (4x Hit + Knockup)
Third hit will utilize 3 simple fist attacks similar to the Fighter's Burning White Flower Technique. (3x Hit)
Fourth and last hit will create a powerful explosion. (2x Hit + Knockdown)
LVL 3 Burning Burning White Monkey Washing Face (Burning White Monkey Technique)
Increases the suction ability while creating a more deadly explosion. (18x Hit + Suction Ability + 6x Hit + Knockup) (Note: Although the suction range seems smaller, it is actually just graphics. The vacuum ability is actually powerful than the previous.)

Tidak ada komentar:

Posting Komentar